To date, most of our previous games were 2D. I am lucky to work with a very talented 2D concept artist. For our 3D games, we buy most of the artwork when starting out. To keep a consistent art style, we try to purchase from the same artist or graphics studio. The Unity asset...
Category: Game Art
Welcome to the Condition 24 site
Pete here from Fierce Fun - Welcome of the very first blog post for Condition 24, our new shooter survival game. Hopefully, I will be posting on a regular basis about the game’s development. It is a really good writing exercise to maintain a developer diary and I hope you find it useful. The...