Just to let you know we are working on our Steam demo. We should have an overworld and underworld level in the game demo, and a few other suprises. If you are a YouTuber or streamer and would like a preview copy ahead of the rest, just drop us a line and we will...
Author: gamedev
Game Graphics
To date, most of our previous games were 2D. I am lucky to work with a very talented 2D concept artist. For our 3D games, we buy most of the artwork when starting out. To keep a consistent art style, we try to purchase from the same artist or graphics studio. The Unity asset...
Condition 24: What Platform?
The game is being developed for the PC platform first. Why? Well it is the easiest for us. Unlike consoles and mobiles, the PC is a completely open platform. We don’t need anyone’s permission to publish on it and there is no external QA approval needed. In theory, you could publish a PC on...
Game Status
Currently the game is at a prototype stage. We are working on 2 test levels to iron out the core mechanics. These include: Player movement (third person) Player weapons Player inventory setup Player inventory – collecting Enemy AI – movement Enemy AI – basic attack Once we have these done, we will begin our...
Who is making this game
Fierce Fun is the game studio creating Condition 24. We are an Irish games development team based in Dublin, Ireland. Right now, thanks to the coronavirus, we are in lock-down like everyone else. A good time to start making a new video game? Yeah, it kinda is as there is not much else to...
Developer Diary: What is Condition 24
Condition 24 is a third person shooter adventure game…..for now😊. It is early days in the game’s design so, no doubt, there will be changes but it will always remain a shooter. Why you ask? Well we love first person shooters and wanted to make our own one. As the team is small, we...
Welcome to the Condition 24 site
Pete here from Fierce Fun - Welcome of the very first blog post for Condition 24, our new shooter survival game. Hopefully, I will be posting on a regular basis about the game’s development. It is a really good writing exercise to maintain a developer diary and I hope you find it useful. The...