Steam Demo

Just to let you know we are working on our Steam demo. We should have an overworld and underworld level in the game demo, and a few other suprises. If you are a YouTuber or streamer and would like a preview copy ahead of the rest, just drop us a line and we will...

Game Graphics

To date, most of our previous games were 2D. I am lucky to work with a very talented 2D concept artist. For our 3D games, we buy most of the artwork when starting out. To keep a consistent art style, we try to purchase from the same artist or graphics studio. The Unity asset...

Condition 24: What Platform?

The game is being developed for the PC platform first. Why? Well it is the easiest for us. Unlike consoles and mobiles, the PC is a completely open platform. We don’t need anyone’s permission to publish on it and there is no external QA approval needed. In theory, you could publish a PC on...

Game Status

Currently the game is at a prototype stage. We are working on 2 test levels to iron out the core mechanics. These include: Player movement (third person) Player weapons Player inventory setup Player inventory – collecting Enemy AI – movement Enemy AI – basic attack Once we have these done, we will begin our...

Scroll to top